38
New Media Research Methods Part 1 How research methods relate to the research question Part 2- Qualitative and Quantitative Part 3 – Data collection Part 4 – Presentation and analysis

Session1 methods research_question

Embed Size (px)

DESCRIPTION

How research methods relate to the research question - new media research methods.

Citation preview

Page 1: Session1 methods research_question

New Media Research Methods

Part 1 – How research methods relate to the research questionPart 2- Qualitative and Quantitative Part 3 – Data collectionPart 4 – Presentation and analysis

Page 2: Session1 methods research_question

New Media Research Methods- Part 1

Using Methods, Data and Tools to explore User’s Experience.How methods relate to research questions?

Gosia Kwiatkowska [email protected]

Page 3: Session1 methods research_question

Research question

General

Focused

Refined

Page 4: Session1 methods research_question

VariablesIndependent IV – cause Dependent DV – effect, response – that you

measure

Page 5: Session1 methods research_question

What is your research question?

General

Focused

Refined

- Is it clear and specific?

- Is it feasible in the time allowed?

- Clear, specific, feasible and relevant for the target audience

Page 6: Session1 methods research_question

Good question

“Well-crafted questions guide the systematic planning of research. Formulating your questions precisely enables you to design a study with a good chance of answering them.”

Light, Singer, Willett (1990)

Page 7: Session1 methods research_question

Research terminology

• Method – the process of gathering and analysing data about a user experience.

! It is also how you approach the relation between IV and DV.

Page 8: Session1 methods research_question

Research terminology

• Data – refers to factual or sensory information taken from your tests, observations, surveys etc.

Page 9: Session1 methods research_question

Research terminology

• Tools – ‘instruments’ you use to ask your research question.

Page 10: Session1 methods research_question

Think about the stages of your method!

• Logic• Choice of tools• How the data

captured feeds into the next phase of testing?

Page 11: Session1 methods research_question

http://www.nnyman.com/personal/2005/11/18/the-user-experience-equation/

Convenience + Design – Cost = User Experience

Page 12: Session1 methods research_question

New Media Research processAn

alys

is

Des

ign

Impl

emen

tatio

n

Page 13: Session1 methods research_question

Beginning the process of UX research

• Brainstorming ideas• Who are the users? And what are

their needs?– Tools: • Observations• Questionnaires• Interviews• Focus groups• Ethnography• Personas

Anal

ysis

Page 14: Session1 methods research_question

Observations

• Interactions• Human dynamics• Patterns• Full picture

• but can be subjective

Page 15: Session1 methods research_question

Questionnaires

• Cheap and quick• Easy• Q’s and A’s

standardised• Mainly quantitative• Cross-sectional• Replicable

Page 16: Session1 methods research_question

Interviews

• Meanings• Perceptions• Understanding• Interpretations• Experiences• Qualitative

Page 17: Session1 methods research_question

Focus groups

• Perceptions• Opinions• Concepts• Experiences• Qualitative• Larger groups

Page 18: Session1 methods research_question

Ethnography

• Participation• Observation• Experience• Natural settings• Why, how, who,

where…

• Netnography (Robert V. Kozinets)

Page 19: Session1 methods research_question

Personas

• Made up• User

friendly• Used for

testing

http://www.webcredible.co.uk/user-friendly-resources/web-usability/personas.shtml

Page 20: Session1 methods research_question

UX research – what are you looking for?

• What data?• How are you going to capture it?• How will this data inform the next

phase?

Anal

ysis

Page 21: Session1 methods research_question

User’s mental model vs your initial design?

• Conceptual design model:– Walkthroughs– Scenarios– Card sorts– PrototypesSet up a design phase to include early

paper prototypes to confirm what you have designed corresponds with the user’s mental model.

Des

ign

Page 22: Session1 methods research_question

Walkthroughs

• Task specific• Learning through

experiences• Usability issues

Page 23: Session1 methods research_question

Scenarios

• Questions • Tasks or goals• Stories• Reasons • Focus on the user• Test personas

Page 24: Session1 methods research_question

Card sorts

• Grouping• Organising• Renaming groups

Page 25: Session1 methods research_question

UX research – what are you looking for?

• What data?• How are you going to capture it?• How will this data inform the next

phase?

Des

ign

Page 26: Session1 methods research_question

UX research – functionality and aesthetics

• From paper prototype to beta versions- testing basic functionality and design aesthetic.

• What aspects to you need/want to understand more about?

Impl

emen

tatio

n

Page 27: Session1 methods research_question

UX research – emotional design

• Tasks • Levels of frustration/satisfaction• Errors• Specific responses to your

aesthetics

Impl

emen

tatio

n

Page 28: Session1 methods research_question

UX research – what tools?

• Observations• Think aloud• Post test questionnaire• Heuristic testing• Task based tests

Impl

emen

tatio

n

Page 29: Session1 methods research_question

Observations

• Tasks • Levels of

frustration/satisfaction• Errors• Specific responses to

your aesthetics

Page 30: Session1 methods research_question

Think aloud

• Tasks • Levels of

frustration/satisfaction• Errors• Specific responses to

your aesthetics

Page 31: Session1 methods research_question

Post test questionnaires

• Tasks • Levels of

frustration/satisfaction• Errors• Specific responses to

your aesthetics

Page 32: Session1 methods research_question

Heuristics – Nielson’s ‘Rules of Thumb’

1. Visibility of system status2. Match between system and the real world3. User control and freedom4. Consistency and standards5. Error prevention6. Recognition rather than recall7. Flexibility and efficiency of use8. Aesthetic and minimalist design9. Help users recognise, diagnose, and recover from errors10. Help and documentation

Page 33: Session1 methods research_question

Task based questionnaires

Page 34: Session1 methods research_question

UX research – what are you looking for?

• What data?• How are you going to capture it?• How will this data inform the next

phase?

Impl

emen

tatio

n

Page 35: Session1 methods research_question

Research processAn

alys

is

Des

ign

Impl

emen

tatio

n

Page 36: Session1 methods research_question

Research Question?

“Well-crafted questions guide the systematic planning of research. Formulating your questions precisely enables you to design a study with a good chance of answering them.”

Light, Singer, Willett (1990)

Page 37: Session1 methods research_question

Activity• Refine your research question:– Is your question clear and relevant to your goal?– What is your target audience?– What is your independent variable?– What is your dependent variable?– What kind of research methods you might need to

use?– What can impact or influence your findings?– What you will need to use to collect data?– Will your research influence users? How?

Page 38: Session1 methods research_question

References

• Light, Singer, Willett, By Design (1990)• http://www.nnyman.com/personal/2005/11/1

8/the-user-experience-equation/• Kozinets, Robert V. (2010), “Netnography: The

Marketer’s Secret Weapon”; White Paper.