6
INSTRUCTIONAL DESIGN Conceptualizing the Courseware Kiran Budhrani

Instructional Design for E-Learning Courseware Developers

Embed Size (px)

Citation preview

Page 1: Instructional Design for E-Learning Courseware Developers

INSTRUCTIONAL DESIGNConceptualizing the

Courseware

Kiran Budhrani

Page 2: Instructional Design for E-Learning Courseware Developers

Know your LEARNER

Identify the KEY IDEA / CONCEPTwhat key idea / concept does the student need to understand?

Establish the THEME OR ANCHOR POINTwhat context will help the student understand the lesson better?

Identify the LESSONS and SEQUENCEwhat should the student learn in order to understand the key idea / concept?how are these lessons arranged?

Design the LEARNING PATTERNhow will the student learn each lesson?Eg. explore – introduce – explain – practice – summarize – assess

INSTRUCTIONAL DESIGN CONCEPTUALIZING THE COURSEWARE

Page 3: Instructional Design for E-Learning Courseware Developers

INSTRUCTIONAL MULTIMEDIA

Representing Content

Kiran Budhrani

Page 4: Instructional Design for E-Learning Courseware Developers

Identify the MEDIAshould I use text, audio, video, images, illustrations, animation?

Identify the INTERACTIVITIESwhat interactive learning objects can be included?what activities should the student do?what games should the student play?what simulations should the student experiment with?

Page 5: Instructional Design for E-Learning Courseware Developers

DEVELOPMENT | PHASE ONE

Screen Prototyping

Kiran Budhrani

Page 6: Instructional Design for E-Learning Courseware Developers

MENUSCONTENT and MEDIA LAYOUTINTERACTIVITIES

Create screen sample for the following: