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MU120 Digital Media Design & Development
Design PrinciplesSee presentation available from Lectures
page of module websitehttp://mmedia.glos.ac.uk/mu120
Review Assignment
Assignment 1 Portfolio of 5 tasksDrawing
Version 1 of the mapLayout
V2 of the map to illustrate Design principlesCharacter animation
Vector character who will “live” in your mapSlideshow
Demonstrate how a user can navigate from the map to a different place or within the map
Here be DragonsInteractive multimedia map, structured movie
Lab Practical sheet is a STARTSee Resources page for gallery of your line
drawingsSome really creative ideas
In the choice of original iconic image The treatment
Today’s prac gives links to a range of animation possibilities so it would be good to see several of these tried out before a final few are chosen
Quality issuesJpgs from Flash lose quality
Remember to zoom when drawing to ensure HIGH QUALITY
When finishedFile – Publish settings (.swf and .html)File - PublishPublish your line portrait in Flash and zoom to
examine quality (Right mse – Zoom on any swf)
Reminders - Alignment in FlashView menu
RulersGridGuidesSnapping
Remember to edit if necessaryArithmetic is handy!
Reminders -SelectingTake care when you
have Snapping on as areas become as oneCan be useful but not
always Thin vertical bars were
created later Problem to select the
rightmost laterWhat if the Stroke was a
different colour? Box + 3 rectangles touchingare treated as one object
Lasso helps with moving itemsEdit – CopyEdit – Paste or
Paste in PlaceRemember that
the Stroke is a different ‘object’
Use the Lasso tool
Design principles for screen layoutSee Flash presentation (wk 3)AlignmentProximityContrastRepetitionIf you have trouble remembering these, try
rearranging the initial letters and using the mnemonic!
Explore the more complex…If you would like a challenge…rotating 3D cube in Actionscript 3http://www.flashandmath.com/advance
d/simple3d/index.html