8
DEEPAK CHANDRA GOEL Mob: 9899062532 Portfolio: http://www.coroflot.com/darkforce13/portfolio E-Mail: [email protected] http://darkmatter.carbonmade.com/ Assignments in Animation, Mobile, Web Development, Application, Game Development, Portal Development, Creative Designing, GUI Designing, Project Management with a technology driven organizations SYNOPSIS With over a decade of production experience, I have been able to manage and deliver all the projects and pilots on time with the SLA and quality as per the guidelines. I am capable of handling any production / Technical problems down the production pipeline aptly under tight pressure.

Production Projects Detail

Embed Size (px)

Citation preview

DEEPAK CHANDRA GOEL Mob: 9899062532

Portfolio: http://www.coroflot.com/darkforce13/portfolio E-Mail: [email protected] http://darkmatter.carbonmade.com/

Assignments in Animation, Mobile, Web Development, Application, Game Development, Portal Development, Creative Designing, GUI Designing, Project Management with a technology driven organizations

SYNOPSIS

With over a decade of production experience, I have been able to manage and deliver all the projects and pilots on time with the SLA and quality as per the guidelines. I am capable of handling any production / Technical problems down the production pipeline aptly under tight pressure.

MOBILE GAMING & APPLICATION

I am credited with producing twelve quality games and twelve applications in a span of nine months under various categories supporting over 300 handsets by various manufacturers. I was responsible for recruiting and mentoring the team on technology, timelines and problems. As a Project lead I was responsible for Art as well as Technical direction in the company for various projects in house as well as foreign. I was credited for creating a presence in the market under various categories. I was a Speaker at a Gaming in India for “Mobile Monday”. I was the first one to introduce “advergaming” in Mobile gaming in India and successfully accomplished pilots for clients like

• HERO HONDA - Karizma

• MARUTI - SWIFT RFI, RFP’S, RFQ’S for Global Clients Like

1. Spellex For Blackberry 2. Italian Major Buorrngino 3. Indepay Gisil 4. Kolkom 5. Lifetree 6. Onemotion 7. Otuk 8. Realscorz 9. Mobileday 10. RadRiver 11. Discovery 12. National Geographic

Games Developed:

1. KHELO HOLI 2. PONDS FEMINA MISS INDIA 3. MANGO MISCHIEF 4. HARVEST HUNT 5. MALIKA I HATE YOU 6. MOBILE CRICKET CHAMPIONSHIP 7. MOBILE SOCCER CHAMPIONSHIP 8. EGGBURT 9. QUEST OF RAM 10. QUEST OF ARIX 11. GURU 12. RAMA THE WARRIOR

Developed Applications:

1. Ponds Femina Miss India 1 & 2 [ PFMI ] 2. Banungi Mein Miss India 1 & 2 [ BMMI ] 3. Indiatimes Calendar 4. Hanuman Chalisa 5. Hanuman Chalisa 6. Karwa Chauth 7. Malika I Hate You 8. Cricket Player Profile 9. Santoshi Maa 10. Sarswati Vandana 11. Shiv Prarthana 12. 108 Names Of Lord Ganesha

Technology: J2Me, BREW, Symbian Brand Porting: Sony Ericsson, Nokia, Motorola, Samsung, LG, Siemens, Sharp ( All Series) – 300 Handsets Screen Size: 160x128,101x64,101x80,132x176,128x96, 128x128, 176x208, 176x192, 176x220, 320x240 Device Group: MIDP 1, MIDP 2, CLDC 1.0, CLDC 1.1 Team Size: 15 Duration: 9 months Position: Project Manager

BROADCAST / MOTION GRAPHICS

I am adept at technologies involved in broadcast for TV programs, News Digest & Virtual Set. I have in depth knowledge of the Technology and Solutions both at the frontend and backend of Motion graphics both online/offline modes. I am credited with producing and developing the graphics content for World’s largest network DD NEWS. Responsible for art as well as technical direction from the Graphics perspective for various in house projects for daily coverage of national and international events. Developed News Digest and Virtual sets for various programs. Credited for mentoring the graphics team. I am also aware of the parallel production technologies for online real time content like VIZRT, ORAD & companies like BEEHIVE. Aiding the external resourced teams on developing on-air and off-line content for packaging for events like: Client: DD News

1. Sudan Plane Crash 2. Bus Accident Simulation 3. Jammu Cloud Burst Simulation 4. Train Derailment / Collision Simulation 5. DD Sports, Montage 6. Pepsi Cola Contamination Controversy 7. Tripura Blast, 8. PM’s 13 Day Foreign Tour 9. Iraq Car Blast Animation 10. Congress Helicopter Crash 11. BJP Rath Yatra 12. India – Pak Series Cricket 13. DD New Montage

Technology: 3dsMAX 5.1, Maya 6, Velocity, After Fx4, Digital Fusion 4, Softimage 3.8, Orad CyberNewsMaker, Orad Virtual Set and Photoshop 7 Resolution: 720 x 576 PAL Team Size: 12 Duration: 1.5 years Position: Graphics Lead

ADVERTISING

I am skilled in technologies involving advertising and motion graphics. I had developed Graphics content for advertisements. Virtual props and product modeling for 3D content in advertisements. I developed CGI content for documentaries and short films for various clients. I developed marketing PROMOTIONAL material in form of brochures and leaflets. I assisted client in camera tracking in advertisements and music videos, composting and Chromakeying of shoots.

Clients:

1. Diamond Food Products 2. HAATHI Brand Food Products 3. ANB Cassettes 4. Hitesh Films 5. Kritikar Productions, 6. Bachpan Bachao Aandolan NGO 7. ARK Toiletries, 8. Gas Authority of India Ltd. 9. Water Asia 10. Gold Souk

Technology: 3dsMAX 5.1, Maya 4, Velocity, After Fx4, Photoshop 4, Coreldraw 6, Bryce 3d, Painter 5 Resolution: 720 x 576 PAL Team Size: 6 Duration: 6 Months Position: Post Production animator & VFX artist

Gaming is what I like best and this being my second nature, my passion and will are honed towards technologies involving Game simulation.project. My team developed golf courses in Maya for exporting in the game engine TERRA.I successfully completed the project specific R&D on pluggenerations of grass and trees to be incorporated in thescripting the interface between Maya and Microstation for manipulating point cloud data.multiple simulators as a pilot to multiple prestigious clients as well as the marketing strategy for them.

Project: GOLF SIMULATION

Technology: 3dsMAX 7, Maya 6.5, Microstation, Visual Basic, Premiere Pro, After FX 6, Msoffice 2000Game Engine: TERRA Resolution: 720 x 576 PAL , 1024 X 768Team Size: 18 Duration: 12 Months Position: Graphics Lead Client: Royal Bank of Scotland, NIKE, ADIDAS, REEBOK, HSBC, Tag Huer, ROLEX,

Project: KILL WITH LOVE

Technology: 3dsMAX 4.2, After Fx4, Adobe Premiere5, Photoshop 5, Bryce 3D, Poser 4, Painter 5, CorelDraw 9, Maya 4.5 Game Engine: 3D Game StudioResolution: 914 x 522 Team Size: 6 Duration: 3 Months Position: Lead Modeler Client: Digital Motion Pictures [DMP

GAME / SIMULATION

Gaming is what I like best and this being my second nature, my passion and will are honed towards ing Game simulation. I grew from Graphics lead to project lead in the SLDC of the

My team developed golf courses in Maya for exporting in the game engine TERRA.I successfully completed the project specific R&D on plug-ins commercial as well in house to be incorporated for generations of grass and trees to be incorporated in the engine. I aided the programming team in scripting the interface between Maya and Microstation for manipulating point cloud data.multiple simulators as a pilot to multiple prestigious clients as well as the marketing strategy for them.

3dsMAX 7, Maya 6.5, Microstation, Visual Basic, 2000

, 1024 X 768

Royal Bank of Scotland, NIKE, ADIDAS, REEBOK,

3dsMAX 4.2, After Fx4, Adobe Premiere5, Photoshop 5, Bryce 3D, Poser 4, Painter 5,

Studio

[DMP Global]

Gaming is what I like best and this being my second nature, my passion and will are honed towards d in lead to project lead in the SLDC of the

My team developed golf courses in Maya for exporting in the game engine TERRA.I successfully ins commercial as well in house to be incorporated for

I aided the programming team in scripting the interface between Maya and Microstation for manipulating point cloud data. I modeled multiple simulators as a pilot to multiple prestigious clients as well as the marketing strategy for them.

Projects:

1. MotoGP ’07 � IGN Rating 7.5

2. American Girl Julie Saves the Eagle � Rating: 7.5 (suite101.com)

3. Baby Bratz � Rated 4.46/5 ( Onlygirlgames.com)

4. Frontline Final Fuels of War �7.6 (gamerankings.com)

5. Warhammer : Best RTS of the Year 2008

• Dawn of War

• Soulstorm

6. Smackdown Vs. Raw 2009 �IGN Rating 7.9

7. Company of Heroes �8 (gamerankings.com)

Technology: Photoshop CS3, 3ds Max 8, After Fx 6, Premiere Pro, Flash CS3, Maya 8.5, Combustion 3, J2ME, Bug tracker Hardware: PC Console: Xbox 360, PS3, PS2, PSP [ Dev Kits] Team Size: 100 Duration: 1.2 years Position: Senior manager Client: THQ

MOVIES, VFX, 3D ANIMATION

Movies narrate us a story in the most appealing way. I am a fan of manga/anime style of animation. I am adept in 3d software’s like Maya and Max .I started out as a trainee animator in Pentamedia Graphics and moved on to as a lead for sets and Props. I was a part of the team which did many IPs, pilots for International clients ranging from modeling to complete animations, VFX which has won many awards.

Project: Alibaba & the Forty Thieves

Description: Full 3D movie of its kind using Motion capture technology for life like human animation running 90 minutes

Technology: 3dsMAX 2.5, Photoshop 3, Mental Ray Hardware: PC, Mac, SGI Resolution: 1828 x 1044 [2k] Team Size: 50 Duration: 2.6 years Position: Lead Sets & Props Client: Pentamedia Project: LOGICA INN ATM & Bank walkthrough

Technology: 3dsMAX 2.5, Adobe Premiere, Photoshop 3 Hardware: PC, Resolution: 640 x 480 Team Size: 4 Duration: 1 month Position: Lead Client: Undisclosed UK client Project: BHARATHI

Description: VFX for movie BHARATHI on the life and times of famous Tamil poet. The Team recreated old Madras in 3dsMAX.

Technology: 3dsMAX 2.5, Adobe Premiere, Photoshop 3 Hardware: PC, Resolution: 2K Team Size: 15 Duration: 2 months Position: Lead Client: Pentamedia Project: BAL KRISHNA

Description: Pilot for the 3D movie on the life and times of little Krishna which participated in SIGGRAPH 2001.

Technology: 3dsMAX 3.1, Adobe Premiere, Photoshop 5,Maya 2.5 Hardware: PC, Resolution: 1K Team Size: 15 Duration: 2 months Position: Lead Modeler Sets & Props Client: MUV technologies.

INDEPENDENT PROJECTS

Comprehensive listing of couple of Independent projects up my sleeve ranging from Modeling to Animation to walkthrough apart from the usual company engagements. Project: Walkthrough of Computer Education centre

Technology: 3dsMAX 3.1, Photoshop 5, Premiere Hardware: PC Resolution: 480 x 384 Duration: 1 month Position: Lead Modeler, Animator, Texturing & Lighting Artist, Renderer Client: Pentasoft Project: 3D Asset Library of 40 Medieval Props

Technology: 3dsMAX 3.1 Hardware: PC Resolution: 640 x 480 Duration: 1 month Position: Modeling, Texturing & Lighting Client: Undisclosed Project: Monster Inc

Technology: 3dsMAX 7 Resolution: 640 x 480 Duration: 1 month Position: Modeling, Texturing & Lighting Client: Intercorp Pvt. Ltd. Project: HP All in 1 Printer Scanner / Copier / Fax

Description: Modeling a Low Polygon HP under 3000 polygons, done in

2580 polygons. Catch was to model everything and simulate nothing by texture.

Technology: 3dsMAX 5.1 Resolution: 640 x 480 Duration: 1 week Position: Modeling, Texturing & Lighting Client: Fusion technologies Project: Gramin Aaavas Yojna

Description: Development of set of village in 3D for a short film showcasing

government welfare schemes developed by the government for the rural population.

Technology: 3dsMAX 5.1 Resolution: 640 x 480 Duration: 1 month Position: Modeling, Texturing & Lighting, Rendering Client: Government of India Project: IMC Walkthrough

Description: Developing a walkthrough for showcasing to prospective

Students for the upcoming facility and academic space of a separate site

in greater Noida.

Technology: Maya 6,premeiere Pro Resolution: 914 x 522 Team Size: 3 Duration: 1 month Position: Modeling, Rendering Client: IMI College Apart from all these lot of non commercial theme based work for self development and trying out new features has been done for my showered Work in Progress which is beyond the scope of this document.