Transcript
Page 1: Gamification how to gamify learning and instruction Part 1 (of 3)

Gamification:

How to Gamify Learning and InstructionPART 1

Katrin Becker

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2023-04-11 ACCP-CAID Gamification Master Class 2

© 2013 K.Becker

Overview

Introductions1. Who Am I2. What AM I Playing Now?

Part 1: What's All the Buzz?3. What is Gamification?4. An Inadvertent Con?5. Gamification is NOT New6. What IS New?7. Designing Instruction to be Playful8. Do's & Don'ts

Part 2: Case Study9. Baby Steps: Gamification on a Small Scale10.Increasing the Stakes11.Going All the Way: The Current Experiment12.Jumping the Gun - Early Conclusions

Part 3: De-BriefingFurther Resources

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ACCP-CAID Gamification Master Class

© 2013 K.Becker2023-04-11 3

Katrin Becker, PhD

Who Am I?

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What am I playing Now?

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Part 1: What's All the Buzz? Wading through the Hype

The Gamification

Revolution!!!

http://www.gamification.co/

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What is Gamification?

The use of game elements in non-game contexts.

Deterding, S. (2012). 9.5 Theses on the Power and Efficacy of Gamification. Microsoft Research. [Microsoft Research Video] Retrieved from http://research.microsoft.com/apps/video/dl.aspx?id=174677&l=i on 12 October 2012.

Part 1: What's All the Buzz?

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Game Elements?

System Elements

Part 1: What's All the Buzz?

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2023-04-11 ACCP-CAID Gamification Master Class 8

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An Inadvertent Con?Part 1: What's All the Buzz?

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2023-04-11 ACCP-CAID Gamification Master Class 9

© 2013 K.Becker

Gamification is NOT NewPart 1: What's All the Buzz?

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What about formal learning?Part 1: What's All the Buzz?

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Formal Learning is Already a Game (!)Part 1: What's All the Buzz?

course requirements policies / regulations

assignmentsgrades

passing course

game objectivesgame rulesquestsXPwinning the game

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Designing Instruction to be Playful

• Labels can be powerful.• Make sure meanings are CLEAR• Tasks: Quests, Boss Battles• Groups: Guilds / Solo• Roles: Game Master; Player; NPC• Grades: XP; Achievements; Levels

• Focus on objective.• Unlockable Content / Quests• Earned Rewards• Avatars

Part 1: What's All the Buzz?

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Key ElementsPart 1: What's All the Buzz?

Flexible Path Choice

1. Must earn 'N' XP.2. Here are 'M' things • totalling >N XP (*important*)

3. Must do at LEAST these: ____4. The rest is up to you.

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Key ElementsPart 1: What's All the Buzz?

Competency Driven

1. Quests activities; things to DO

2. Focus on:

1. Activities that match objectives

2. How learners can demonstrate competence

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Key ElementsPart 1: What's All the Buzz?

Accumulative Grades

• Everything the learner does for points ADDS to the total.

• NOTHING the learner does can lower their grade.

• What if they blow an assignment quest?• How to control submissions?

Welcome to COMP 1103….…..you all have ZERO


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