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SYLVESTER ARNAB
Pieter Brueger The Elder – Children at play
LUDUS = Play + Learn…
Lefunny.net
“Gamification market to grow at 48% by 2019 worldwide”
RnR Market Research 2015
http://chronicle.com/article/The-Looming-Gamification-of/233992
Education as an adventure “game”?
A Non-Linear experience…
poetpainter.com
(Amy Jo Kim, MFW15)
#disrupt_learn
linear-broadcast-space
hybrid-spacecollaborative-curated
#disrupt_learn
Exploratory
Hybrid and Gamified
John Kane, 2005
Game Design Thinking
6 weeks
Gamify.org.ukAmy Jo Kim, MFW15
#GChangers
Jean Marc Cote (if 1901) or Villemard (if 1910) http://publicdomainreview.org/2012/06/30/france-in-the-year-2000-1899-1910/
Aaron Pereki
Designer of our gamified experience?Gaming literacy?
SYLVESTER ARNAB