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SylvesterArnab TEDxCoventryUniversity

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Page 1: SylvesterArnab TEDxCoventryUniversity
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SYLVESTER ARNAB

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Pieter Brueger The Elder – Children at play

LUDUS = Play + Learn…

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Lefunny.net

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“Gamification market to grow at 48% by 2019 worldwide”

RnR Market Research 2015

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http://chronicle.com/article/The-Looming-Gamification-of/233992

Education as an adventure “game”?

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A Non-Linear experience…

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poetpainter.com

(Amy Jo Kim, MFW15)

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#disrupt_learn

linear-broadcast-space

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hybrid-spacecollaborative-curated

#disrupt_learn

Exploratory

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Hybrid and Gamified

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John Kane, 2005

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Game Design Thinking

6 weeks

Gamify.org.ukAmy Jo Kim, MFW15

#GChangers

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Jean Marc Cote (if 1901) or Villemard (if 1910) http://publicdomainreview.org/2012/06/30/france-in-the-year-2000-1899-1910/

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Aaron Pereki

Designer of our gamified experience?Gaming literacy?

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Know the game and play it well!

Thank you

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SYLVESTER ARNAB

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