Mobile Library Platforms

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Text of Mobile Library Platforms

  • 1.Getting a Second Chance at a First Impression Tom Ipri University of Nevada Las Vegas

2. Missing the Shift 3. Mobile Devices

  • Lets not screw up again!
  • New paradigm, i.e. NOT Desktop Lite
  • No crappy mobile sites/apps based on crappy library web sites

4. FEEDBACK Focus Groups Surveys Card Sorting Paper Prototypes

  • Focus Groups
  • Surveys
  • Card sorting
  • Paper prototypes

5. Feedback

  • Should there be a site?
  • What should be on the site?
  • What is realistic?
  • Mobile device will be primary connection tool to the Internet by 20202
  • Does that imply correlation to library use for YOUR population?

6. Feedback 7. Considerations 3

  • Mobile Web Is Mobile
  • Transactional Not Browsing
  • Very Different Devices
    • Screen size
    • Input
    • Poor cursor control

8. 9. Considerations 3

  • If Web Text Is Brief, Mobile Text Should be ber-brief
  • Complex Navigation
  • Even good connections are slow
  • Essential Information

10. Mobile Usability 4

  • Mobile Web 2009 = Desktop Web 1998
    • Desktop success rate: 80%
    • Average mobile success rate: 59%
      • Designed for mobile: 64%
      • Full site: 53%

11. Mobile Usability 4

  • Better phone perform better
    • Feature phones: 38%
    • Smartphones: 55%
    • Touch Phones: 75%

12. Sources

  • Teens and Mobile Phones over the Past Five Years: Pew Internet Looks Back
  • Apprehending the Future
  • Compiled from:
    • Designing Usable Pocket Rockets
    • 7 Usability Guidelines for Websites on Mobile Devices
    • Create a Mobile Site
  • Mobile Usability

13. Photo Sources

  • http://thebiguglywebsite.com/
  • http://www.flickr.com/photos/mrbeck/2715565881/
  • http://www.flickr.com/photos/photophonic/232488396/
  • http://www.flickr.com/photos/djwudi/382030798/
  • http://www.flickr.com/photos/williamhook/2830319467/