49
55:035 Computer Architecture and Organization Lecture 11

55:035 Computer Architecture and Organization Lecture 11

Embed Size (px)

Citation preview

55:035 Computer Architecture and Organization

Lecture 11

Outline Interrupts

Program Flow Multiple Interrupts Nesting

IO Architecture Bus Types Transfer Methods Disks Disk Arrays

255:035 Computer Architecture and Organization

Interrupts Mechanism by which other modules (e.g. I/O) may

interrupt normal sequence of processing Program

e.g. overflow, division by zero

Timer Generated by internal processor timer Used in pre-emptive multi-tasking

I/O from I/O controller

Hardware failure e.g. memory parity error

355:035 Computer Architecture and Organization

Interrupt Cycle Added to instruction cycle Processor checks for interrupt

Indicated by an interrupt signal

If no interrupt, fetch next instruction If interrupt pending:

Suspend execution of current program Save context Set PC to start address of interrupt handler routine Process interrupt Restore context and continue interrupted program

4

Transfer of Control via Interrupts

5

Program Flow Control

6

Program Timing Short I/O Wait

7

Program Timing Long I/O Wait

8

Multiple Interrupts Disable interrupts

Processor will ignore further interrupts whilst processing one interrupt

Interrupts remain pending and are checked after first interrupt has been processed

Interrupts handled in sequence as they occur

Define priorities Low priority interrupts can be interrupted by higher

priority interrupts When higher priority interrupt has been processed,

processor returns to previous interrupt9

Multiple Interrupts - Sequential

1055:035 Computer Architecture and Organization

Multiple Interrupts – Nested

1155:035 Computer Architecture and Organization

Time Sequence of Multiple Interrupts

1255:035 Computer Architecture and Organization

Input/Output & System Performance IssuesInput/Output & System Performance Issues System Architecture & I/O Connection StructureSystem Architecture & I/O Connection Structure

Types of Buses/Interconnects in the system.Types of Buses/Interconnects in the system.

I/O Data Transfer Methods.I/O Data Transfer Methods. Cache & I/O: Cache & I/O: The Stale Data Problem I/O Performance Metrics.I/O Performance Metrics. Magnetic Disk Characteristics.Magnetic Disk Characteristics. Designing an I/O System & System Performance:Designing an I/O System & System Performance:

Determining system performance bottleneck.Determining system performance bottleneck. ((which component creates a system performance bottleneck)

1355:035 Computer Architecture and Organization

The Von-Neumann Computer ModelThe Von-Neumann Computer Model Partitioning of the computing engine into components:

Central Processing Unit (CPU): Control Unit (instruction decode, sequencing of operations), Datapath (registers, arithmetic and logic unit, buses).

Memory: Instruction (program) and operand (data) storage.

Input/Output (I/O): Communication between the CPU and the outside world

-Memory

(instructions, data)

Control

DatapathregistersALU, buses

CPUComputer System

Input

Output

I/O Devices

I/O Subsystem

System performance depends on many aspects of the system (“limited by weakest link in the chain”) 14

Input and Output (I/O) Subsystem The I/O subsystem provides the mechanism for

communication between the CPU and the outside world (I/O devices).

Design factors: I/O device characteristics (input, output, storage, etc.). I/O Connection Structure (degree of separation from memory

operations). I/O interface (the utilization of dedicated I/O and bus controllers). Types of buses (processor-memory vs. I/O buses). I/O data transfer or synchronization method (programmed I/O,

interrupt-driven, DMA).

1555:035 Computer Architecture and Organization

Typical System ArchitectureTypical System Architecture

I/O Controller Hub(Chipset South Bridge)

System Bus or Front Side Bus (FSB)

Memory Controller(Chipset North Bridge)

I/O Subsystem

Isolated I/O

16

System ComponentsSystem Components

SDRAMPC100/PC133100-133MHz64-128 bits wide2-way inteleaved~ 900 MBYTES/SEC )64bit)

Double DateRate (DDR) SDRAMPC3200200 MHz DDR64-128 bits wide4-way interleaved~3.2 GBYTES/SEC (64bit)

RAMbus DRAM (RDRAM)400MHZ DDR16 bits wide (32 banks)~ 1.6 GBYTES/SEC

CPU

Caches

System Bus

I/O Devices

Memory

I/O Controllers

Bus Adapter

DisksDisplaysKeyboards

Networks

NICs

Main I/O BusMemoryController Example: PCI, 33-66MHz

32-64 bits wide 133-528 MB/sPCI-X 133MHz 64-bits wide 1066 MB/s

L1

L2 L3

Memory Bus

NorthBridge

SouthBridge

Chipset

I/O Subsystem

(FSB)

Important issue: Which component creates a system performance bottleneck?

(possiblyon-chip)

Chipset

Time(workload) = Time(CPU) + Time(I/O) - Time(Overlap)

1755:035 Computer Architecture and Organization

I/O InterfaceI/O InterfaceI/O Interface, I/O controller or I/O bus adapter:

Specific to each type of I/O device. To the CPU, and I/O device, it consists of a set of control and data

registers (usually memory-mapped) within the I/O address space. On the I/O device side, it forms a localized I/O bus which can be shared

by several I/O devices (e.g IDE, SCSI, USB ...)

Handles I/O details (originally done by CPU) such as:

Assembling bits into words, Low-level error detection and correction Accepting or providing words in word-sized I/O registers. Presents a uniform interface to the CPU regardless of I/O

device.

Processingoff-loaded from CPU

1855:035 Computer Architecture and Organization

I/O Controller ArchitectureI/O Controller Architecture

Peripheral or Main I/O Bus (PCI, PCI-X, etc.)

HostMemory

ProcessorCache

HostProcessor

Peripheral Bus Interface/DMA

I/O Channel Interface

BufferMemory

ROM

µProc

I/O Controller

ChipsetSouth Bridge

ChipsetNorth Bridge

Micro-controllerorEmbedded processor

SCSI, IDE, USB, ….19

Types of Buses in The System Types of Buses in The System (1/2)(1/2) Processor-Memory Bus System Bus, Front Side Bus, (FSB)

Should offer very high-speed (bandwidth) and low latency. Matched to the memory system performance to maximize memory-

processor bandwidth. Usually design-specific (not an industry standard). Examples:

Alpha EV6 (AMD K7), Peak bandwidth = 400 MHz x 8 = 3.2 GB/s Intel GTL+ (P3), Peak bandwidth = 133 MHz x 8 = 1 GB/s Intel P4, Peak bandwidth = 800 Mhz x 8 = 6.4 GB/s HyperTransport 2.0: 200Mhz-1.4GHz, Peak bandwidth up to

22.8 GB/s (point-to-point system interconnect not a bus)

20

Types of Buses in The System Types of Buses in The System (2/2)(2/2) I/O buses (sometimes called an interface):

Follow bus industry standards. Usually formed by I/O interface adapters to handle

many types of connected I/O devices. Wide range in the data bandwidth and latency Not usually interfaced directly to memory instead

connected processor-memory bus via a bus adapter (chipset south bridge).

Examples: Main system I/O bus: PCI, PCI-X, PCI Express Storage: SATA, IDE, SCSI.

2155:035 Computer Architecture and Organization

Intel Pentium 4 System Architecture (Using The Intel 925 Chipset)

CPU(Including cache) System Bus (Front Side Bus, FSB)

Bandwidth usually should match or exceedthat of main memory

I/O Controller Hub(Chipset South Bridge)

SystemMemoryTwo 8-byte DDR2 Channels

Main I/O Bus(PCI)

Graphics I/O Bus (PCI Express)

Memory Controller Hub(Chipset North Bridge)

Misc.I/OInterfaces

Misc.I/OInterfaces

Storage I/O (Serial ATA)

I/O Subsystem2255:035 Computer Architecture and Organization

Bus CharacteristicsBus CharacteristicsOption High performance Low cost/performance

Bus width Separate address Multiplex address & data lines & data lines

Data width Wider is faster Narrower is cheaper (e.g., 64 bits) (e.g., 16 bits)

Transfer size Multiple words has Single-word transferless bus overhead is simpler

Bus masters Multiple Single master(requires arbitration) (no arbitration)

Split Yes, separate No , continuous transaction?Request and Reply connection is cheaper packets gets higher and has lower latencybandwidth(needs multiple masters)

Clocking Synchronous Asynchronous23

Storage IO Interfaces/BusesStorage IO Interfaces/Buses IDE/Ultra ATA SCSI

Data Width 16 bits 8 or 16 bits (wide)

Clock Rate Upto 100MHz 10MHz (Fast)

20MHz (Ultra)

40MHz (Ultra2)

80MHz (Ultra3)160MHz (Ultra4)

Bus Masters 1 Multiple

Max no. devices 2 7 (8-bit bus)

15 (16-bit bus)

Peak Bandwidth 200 MB/s 320MB/s (Ultra4)

2455:035 Computer Architecture and Organization

I/O Data Transfer Methods (1/2) Programmed I/O (PIO): Polling (For low-speed I/O)

The I/O device puts its status information in a status register. The processor must periodically check the status register. The processor is totally in control and does all the work. Very wasteful of processor time. Used for low-speed I/O devices (mice, keyboards etc.)

Time(workload) = Time(CPU) + Time(I/O) - Time(Overlap)

2555:035 Computer Architecture and Organization

I/O Data Transfer Methods (2/2) Interrupt-Driven I/O (For medium-speed I/O):

An interrupt line from the I/O device to the CPU is used to generate an I/O interrupt indicating that the I/O device needs CPU attention.

The interrupting device places its identity in an interrupt vector.

Once an I/O interrupt is detected the current instruction is completed and an I/O interrupt handling routine (by OS) is executed to service the device.

Used for moderate speed I/O (optical drives, storage, neworks ..)

Allows overlap of CPU processing time and I/O processing time

2655:035 Computer Architecture and Organization

I/O data transfer methods Direct Memory Access (DMA) (For high-speed I/O):

Implemented with a specialized controller that transfers data between an I/O device and memory independent of the processor.

The DMA controller becomes the bus master and directs reads and writes between itself and memory.

Interrupts are still used only on completion of the transfer or when an error occurs.

Low CPU overhead, used in high speed I/O (storage, network interfaces)

Allows more overlap of CPU processing time and I/O processing time than interrupt-driven I/O.

2755:035 Computer Architecture and Organization

DMA transfer step

DMA transfer steps: The CPU sets up DMA by supplying device identity, operation,

memory address of source and destination of data, the number of bytes to be transferred.

The DMA controller starts the operation. When the data is available it transfers the data, including generating memory addresses for data to be transferred.

Once the DMA transfer is complete, the controller interrupts the processor, which determines whether the entire operation is complete.

2855:035 Computer Architecture and Organization

Cache & I/O: The Stale Data ProblemCache & I/O: The Stale Data Problem Three copies of data, may exist in: cache, memory, disk.

Similar to cache coherency problem in multiprocessor systems. CPU or I/O (DMA) may modify/access one copy while other

copies contain stale (old) data.

Possible solutions:

Connect I/O directly to CPU cache: CPU performance suffers. With write-back cache, the operating system flushes caches into

memory (forced write-back) to make sure data is not stale in memory.

Use write-through cache; I/O receives updated data from memory (This uses too much memory bandwidth).

The operating system designates memory address ranges involved in I/O DMA operations as non-cacheable.

29

I/O Connected Directly To CacheI/O Connected Directly To Cache

This solutionmay slow down CPU performance

DMAI/O

A possible solution for A possible solution for the stale data problemthe stale data problem

However:However:CPU performance suffers

30

Factors Affecting PerformanceFactors Affecting Performance I/O processing computational requirements:

CPU computations available for I/O operations. Operating system I/O processing policies/routines. I/O Data Transfer/Processing Method: Polling, Interrupt Driven. DMA

I/O Subsystem performance: Raw performance of I/O devices (i.e magnetic disk performance). I/O bus capabilities. I/O subsystem organization. i.e number of devices, array level .. Loading level of I/O devices (queuing delay, response time).

Memory subsystem performance: Available memory bandwidth for I/O operations (For DMA)

Operating System Policies: File system vs. Raw I/O. File cache size and write Policy.

31

I/O Performance Metrics: Throughput: Throughput is a measure of speed—the rate at which the

I/O or storage system delivers data. I/O Throughput is measured in two ways: I/O rate, Measured in:

Accesses/second, Transactions Per Second (TPS) or, I/O Operations Per Second (IOPS).

I/O rate is generally used for applications where the size of each request is small, such as in transaction processing.

Data rate, measured in bytes/second or megabytes/second (MB/s).

Data rate is generally used for applications where the size of each request is large, such as in scientific and multimedia applications.

32

Seek Time

Magnetic DisksMagnetic DisksCharacteristics:Diameter (form factor): 2.5in - 5.25in Rotational speed: 3,600RPM-15,000 RPM Tracks per surface. Sectors per track: Outer tracks contain more sectors. Recording or Areal Density: Tracks/in X Bits/in Cost Per Megabyte. Seek Time: (2-12 ms) The time needed to move the read/write head arm. Reported values: Minimum, Maximum, Average. Rotation Latency or Delay: (2-8 ms) The time for the requested sector to be under the read/write head. (~ time for half a rotation) Transfer time: The time needed to transfer a sector of bits. Type of controller/interface: SCSI, EIDE Disk Controller delay or time. Average time to access a sector of data = average seek time + average rotational delay + transfer time + disk controller overhead (ignoring queuing time)

Current Rotation speed7200-15000 RPM

Access time = average seek time + average rotational delay

33

Read Access Steps

Memory mapped I/O over bus to controller Controller starts access Seek + rotational latency wait Sector is read and buffered (validity check) Controller DMA’s to memory and says ready

Access timeQueue + controller delay +block size/bandwidth

+ seek time + transfer time + check delay

3455:035 Computer Architecture and Organization

Basic Disk Performance ExampleBasic Disk Performance Example Given the following Disk Parameters:

Average seek time is 5 ms Disk spins at 10,000 RPM Transfer rate is 40 MB/sec

Controller overhead is 0.1 ms Assume that the disk is idle, so no queuing delay exists What is Average Disk read or write service time for a 500-byte (.5

KB) Sector?

Avg. seek + avg. rot delay + transfer time + controller overhead

= 5 ms + 0.5/(10000 RPM/60) + 0.5 KB/40 MB/s + 0.1 ms

= 5 + 3 + 0.13 + 0.1 = 8.23 msTime for half a rotation Tservice (Disk Service Time for this request)

Here: 1KBytes = 103 bytes, MByte = 106 bytes, 1 GByte = 109 bytes

Actual time to process the disk requestis greater and may include CPU I/O processing Timeand queuing time

35

Disk Arrays

14”10”5.25”3.5”

3.5”

Disk Array: 1 disk design

Conventional: 4 disk designs

Disk Product Families

Low End High End

3655:035 Computer Architecture and Organization

Array Reliability• Reliability of N disks = Reliability of 1 Disk / N

50,000 Hours / 70 disks = 700 hours

Disk system MTBF: Drops from 6 years to 1 month!

• Arrays (without redundancy) too unreliable to be useful!

Hot spares support reconstruction in parallel with access: very high media availability can be achieved

Hot spares support reconstruction in parallel with access: very high media availability can be achieved

3755:035 Computer Architecture and Organization

Redundant Array of Disks• Files are "striped" across multiple spindles• Redundancy yields high data availability

Disks will fail

Contents reconstructed from data redundantly stored in the array

Capacity penalty to store it

Bandwidth penalty to update

Mirroring/Shadowing (high capacity cost)

Horizontal Hamming Codes (overkill)

Parity & Reed-Solomon Codes

Failure Prediction (no capacity overhead!)VaxSimPlus — Technique is controversial

Techniques:

3855:035 Computer Architecture and Organization

RAID LevelsRaid level Failures Data disks Check

disks

0 Nonredundant 0 8 0

1 Mirrored 1 8 8

2 Memory-style ECC 1 8 4

3 Bit-interleaved parity 1 8 1

4 Block-interleaved parity 1 8 1

5 Block-interleaved distributed parity 1 8 1

6 P+Q redundancy add 2nd parity 2 8 2

39

Raid 1: Disk Mirroring

• Each disk is fully duplicated onto its "shadow" Very high availability can be achieved

• Bandwidth sacrifice on write: Logical write = two physical writes

• Reads may be optimized

• Most expensive solution: 100% capacity overhead

Targeted for high I/O rate, high availability environments

recoverygroup

4055:035 Computer Architecture and Organization

Raid 3: Parity Disk100100111100110110010011

. . .

logical record

10010011

11001101

10010011

00110000

P

Striped physicalrecords

• Parity computed across recovery group to protect against HD failures• 33% capacity cost for parity in this configuration• wider arrays reduce capacity costs, decrease expected availability, increase reconstruction time

• Arms logically synchronized, spindles rotationally synchronized logically a single high capacity, high transfer rate disk

Targeted for high bandwidth applications: Scientific, Image Processing 41

Raid 5+: High I/O Rate Parity

A logical writebecomes fourphysical I/Os

Independent writespossible because ofinterleaved parity

Reed-SolomonCodes ("Q") forprotection duringreconstruction

A logical writebecomes fourphysical I/Os

Independent writespossible because ofinterleaved parity

Reed-SolomonCodes ("Q") forprotection duringreconstruction

D0 D1 D2 D3 P

D4 D5 D6 P D7

D8 D9 P D10 D11

D12 P D13 D14 D15

P D16 D17 D18 D19

D20 D21 D22 D23 P

.

.

.

.

.

.

.

.

.

.

.

.

.

.

.Disk Columns

IncreasingLogical

Disk Addresses

Stripe

StripeUnit

Targeted for mixedapplications

42

Subsystem Organization

hostarray

controller

single boarddisk

controller

single boarddisk

controller

single boarddisk

controller

single boarddisk

controller

hostadapter

manages interfaceto host, DMA

control, buffering,parity logic

physical devicecontrol

often piggy-backedin small format devices

striping software off-loaded from host to array controller

no applications modifications

no reduction of host performance 43

System Availability

ArrayController

StringController

StringController

StringController

StringController

StringController

. . .

. . .

. . .

. . .

. . .

Data Recovery Group: unit of data redundancy

Redundant Support Components: fans, power supplies, controller, cables

End to End Data Integrity: internal parity protected data paths44

System-Level Availability

RecoveryGroup

Goal: No SinglePoints ofFailure

Goal: No SinglePoints ofFailure

Fully dual redundantI/O Controller I/O Controller

Array Controller Array Controller

. . .

. . .

. . .

. . . . . .

.

.

.

host host

with duplicated paths, higher performance can beobtained when there are no failures 45

Peripheral Component Interconnect 2 Types of Agents on the Bus

Initiator (master) Target

3 Address Spaces Memory IO Configuration

Transactions done in 2 (or more) phases Address/Command Data/Byte Enable Phase(s)

Synchronous Operation (positive edge of clock)

55:035 Computer Architecture and Organization 46

Typical PCI Topology

55:035 Computer Architecture and Organization 47

memory

Host

PCI bridge

EthernetPrinterDisk

interf ace

PCI bus

Main

PCI Signals

55:035 Computer Architecture and Organization 48

Name Function

CLK A 33-MHzor 66-MHzclock.

FRAME# Sent by the initiator to indicate the start and duration of a transaction.

AD 32 address/datalines,which may beoptionallyincreasedto 64.

C/BE# 4 command/byte enable lines (8 for a 64-bit bus.)

IRDY#, TRD Y# Initiator-readyand Target-readysignals.

DEVSEL# Aresponsefromthedeviceindicatingthat it hasrecognizeditsaddressand isready for a datatransfertransaction.

IDSEL# InitializationDeviceSelect.

PCI Read

55:035 Computer Architecture and Organization 49

1 2 3 4 5 6 7

CLK

Frame#

AD

C/BE#

IRDY#

TRDY#

DEVSEL#

Adress #1 #4

Cmnd Byte enable

#2 #3