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Maria Lucia Uribe Torres Director Arigatou International Geneva Kokoro A virtual global community to develop intercultural and interfaith learning and collaborative ideas to transform the world

Kokoro arigatou international-final

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Kokoro is a unique global digital platform that connects children and youth around the world. Kokoro aims to fill a gap of available digital games used to develop global citizenship, particularly to learn about other cultures, beliefs and take collaborative and global action to support or initiate projects that promote peace, mutual understanding and respect. The increasing level of religious intolerance, racial discrimination, prejudices, stereotypes that lead to violent conflicts require that children learn about other cultures and beliefs and are encouraged and facilitated the space, physically and virtually, to meet and work with others. Goals: • To provide opportunities for children and youth to develop as global citizens and take collective action on topics that affect them; • To promote collaborative learning and problem solving among children and youth across countries and cultures; and to promote respect, responsibility, empathy and reconciliation. • To nurture children’s and youth’s capacity to contribute to a culture of peace;

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Page 1: Kokoro   arigatou international-final

Maria Lucia Uribe Torres

DirectorArigatou

International Geneva

Kokoro A virtual global

community to develop

intercultural and interfaith learning and collaborative ideas to transform

the world 

Page 2: Kokoro   arigatou international-final

A digital game

A collaborative platform

A journey of discovery, reflection and action

Page 3: Kokoro   arigatou international-final

Potential of digital games…

• Africa is the second biggest mobile market

• More than 65% of the world’s 3.5 billion mobile phone users are in developing countries

• 45% of the world’s Internet users are below the age of 25

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30 countries

10 languages

8000 children and youth

800 facilitators

15 trainers

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KOKORO aims to…Develop a global digital platform to

connect children and youth around the

world

Promote collaborative learning among

children and youth across cultures

Learn about other cultures and

beliefs through edutainment

Promote respect, responsibility, empathy and reconciliation

Learn ICT through digital games

1 23 4

5

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But…WHAT IS IT?

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12 – 16 years old

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Reflect on their values, beliefs and identity

A Journey

:Children and youth

Learn to make ethical decisions

Page 9: Kokoro   arigatou international-final

Encourages self-reflection and service

Journey…

Empowers them to respond to community needs

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Reflecting about issues that affect children and youth

Through…Learning about theirs and others’ beliefs and ideas

Developing solutions, joining initiatives and raising awareness

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Contributes to developing…

Collaborative Skills

Problem-solving

Critical thinking

Awareness about social issues

Ethical values

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Unique content and approach

Supports quality education

Mobilizes children and youth around the world

Contributes to conflict-prevention

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What is needed to

make Kokoro a reality?

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Technical support and expertise

Partnerships

…To make it

interactive,

collaborative,

fun, engaging,

easily

accessible and

available!

Funding

123

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ARIGATOU

THANK YOU