Apps Store: the one stop shop

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how apps are changing the way we live.

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The one stop shop

Crystal Lin

Apps are

revolutionizing

the way we live

1 in every 5 people in the world owns a

smartphone

1 in every 5 people owns a tablet

It is estimated that there is over 850 000 apps in Apple’s App Store and Google PlayStore

56-82 billions apps were downloaded in 2013, is it estimated by 2017 there could be up to 200 billion downloads

Games are the most popular apps

Angry Bird, Flappy Bird, Don’t Touch the

White Tile all have over 10 million

downloads

Addiction and loss of productivity has become closely associated with

mobile app games

The removal of the highly

popular game Flappy Bird due

to high addiction problems

The number one app in 2012 is

Facebook

Similar social media apps such as

Instagram, Twitter and Tumblr are just

as popular

“WhatsApp, Snapchat, Facebook

are replacing conversation that

used to place face-to-face” –Nick

Bilton

Mobile

shopping is

increasing in

popularity

65% of

smartphone

user prefer

mobile apps

for shopping

eBay, Amazon all have an app

version of websites

PayPal and HAPPAY allow for

mobile payment

Washio for

laundry

Apps can also be

used for safety

LiveSafe is an

emergency

communication

and response

app allowing

two way

channel of

communication

Security

Apps uses

direct

messaging

and/or real-

time GPS/live

GPS tracking

“This allows us to now get

information at the dispatch level

that we have never been able to

gather before” – Jason D.

FriedBerg (Vice presidence of

EmergenSee)

“What is the

price of all

this

convenience?”

–Nick Bilton

“You used to have

accidental contact with

all sorts of people that

were part of your

economic life” –James

Glerick

“However the

pros of our

technology-

driven lives

outweigh the

cons”-Nick

Bilton

Work Cited

• Bilton, Nick. "The New York Times." Staying Home, Connected to the World. N.p., 16 Mar. 2014. Web. 21 May 2014. <http://bits.blogs.nytimes.com/2014/03/16/staying-home-connected-to-the-world/>.

• "Global mobile statistics 2013 Section E: Mobile apps, app stores, pricing and failure rates." mobi Thinking. N.p., 2014. Web. 21 May 2014. <http://mobithinking.com/mobile-marketing-tools/latest-mobile-stats/e#toomanyappstores>.

• Golbeck, Jennifer. "Track Star." Track Star. N.p., 28 Jan. 2014. Web. 21 May 2014. <http://www.slate.com/articles/technology/future_tense/2014/01/ibeacon_shopkick_privacy_policies_for_location_tracking_apps_aren_t_clear.single.html>.

• Heggestuen, John. "One In Every 5 People In The World Own A Smartphone, One In Every 17 Own A Tablet Read."

Business Insider. N.p., 13 Dec. 2013. Web. 21 May 2014. <One In Every 5 People In The World Own A Smartphone, One In Every 17 Own A Tablet Read more: http://www.businessinsider.com/smartphone-and-tablet-penetration-2013-10#ixzz32ObSmyiB>.

• Megan O'Neil ."Sophisticated Mobile Apps Are Reshaping Campus Safety." The Chronicle of Higher Education. Ed. N.p., 10 Mar. 2014. Web. 21 May 2014. <http://mobithinking.com/mobhttp://chronicle.com/article/Sophisticated-Mobile-Apps-Are/145151/ile-marketing-tools/latest-mobile-stats/e#toomanyappstores>.

• Shoichet,, Catherine E. "CNN." Developer yanks 'Flappy Bird' after game soars to success. N.p., 16 Feb. 2014. Web. 21 May 2014. <http://bits.blogs.nytimes.com/2014/03/16/staying-home-connected-to-the-world/>.